It’s highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements.
Pounds with fore legs or tail.
Copies a move used by the foe.
Ups SPCL.DEF with a wall of light.
Raises DEFENSE with a barrier.
Foils attack that turn. It may fail.
Prevents all status problems.
Switches while keeping effects.
Makes the foe re peat 2-6 times.
A high-speed spinning attack.
Mimics the target and copies its special ability.
Recycles a used item for one more use.
Slacks off and restores half the maximum HP.
Feigns crying to sharply lower the foe’s SP. DEF.
Blocks the foe’s way to prevent escape.
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
The user flash freezes chunks of ice and hurls them. This move always goes first.
The user helps the target and makes it use its move right after the user.
The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.
The user damages opposing Pokémon by emitting a powerful flash.
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
The user teleports using a strange power and switches its place with one of its allies.
An icy attack that lowers SPEED.
A double kicking attack.
An attack that may confuse the foe.
May put the foe to sleep.
Counters a SPCL. ATK. move double.
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
An attack that may lower SPCL.DEF.
Confuses all POKéMON on the scene.