In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
Pounds with fore legs or tail.
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
Sharply increases user's DEFENSE.
Makes the foe laugh to lower ATTACK and DEFENSE.
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Switches while keeping effects.
May put the foe to sleep.
Raises the user's ATTACK.
Makes the foe re peat 2-6 times.
Repeatedly slaps 2-5 times.
Hardens the body’s surface to sharply raise DEFENSE.
Copies a move used by the foe.
Mimics the target and copies its special ability.
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Foils attack that turn. It may fail.
Ups SPCL.DEF with a wall of light.
Raises DEFENSE with a barrier.
Recycles a used item for one more use.
An attack that may confuse the foe.
Makes a decoy with 1/4 user's max HP.
An attack that may lower SPCL.DEF.
Prevents all status problems.
Tricks the foe into trading held items.
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Raises SP. ATK and SP. DEF by focusing the mind.
The user damages opposing Pokémon by emitting a powerful flash.
Confuses all POKéMON on the scene.