Burrows at high speed in search of food. The tunnels it leaves are used as homes by Diglett.
Binds the target for 2-5 turns.
A full-body charge attack.
Drops rocks on the enemy.
Sharply reduces the foe's DEFENSE.
Stiffens the body’s muscles to raise DEFENSE.
Attacks 5 turns with rising power.
Covers the user in mud to raise electrical resistance.
Works differently for ghost-types.
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
Raises ATTACK if the user is hit.
Stops the foe from moving with rocks and cuts SPEED.
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
A strong breath attack.
An attack that may cause flinching.
1st turn: Burrow 2nd turn: Attack
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
Inflicts damage every turn.
Slams the foe with a tail, vine, etc.
Traps and hurts the foe in quicksand for 2 to 5 turns.
The user fiercely attacks the target using its entire body.
Tough but useless vs. flying foes.
An attack that may reduce DEFENSE.
A tackle that also hurts the user.
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.