It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly.
Reduces the foe's ATTACK.
An attack that may cause flinching.
Reduces the foe's accuracy.
Lowers the foe's DEFENSE.
Reduces the foe's DEFENSE.
Leaves the foe with at least 1HP.
An attack that may make foe flinch.
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
Raises the criti cal hit ratio.
Raises ATTACK if the user is hit.
The user flings its held item at the foe to attack. Its power and effects depend on the item.
An attack that strikes twice.
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
An attack that hits 2-5 times.
Works 2-3 turns and confuses user.
A tackle that also hurts the user.
Gains power if the user’s HP is lower than the foe’s HP.