It stops being angry only when nobody else is around. To view this moment is very difficult.
Raises ATTACK if the user is hit.
Has a high criti cal hit ratio.
Scratches with sharp claws.
Reduces the foe's DEFENSE.
An attack that may cause flinching.
Returns a physical blow double.
Raises the criti cal hit ratio.
Quickly scratches 2-5 times.
Makes the foe re peat 2-6 times.
Taunts the foe into only using attack moves.
Cutely begs to obtain an item held by the foe.
The user flings its held item at the foe to attack. Its power and effects depend on the item.
The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.
Reduces the foe's accuracy.
The user's level equals damage HP.
Heavily strikes switching POKéMON.
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.
Causes confusion and raises ATTACK.
Sharply reduces the foe's DEFENSE.
Has a high criti cal hit ratio.
If the foe has already taken some damage in the same turn, this attack’s power is doubled.
Works 2-3 turns and confuses user.
1st turn: Prepare 2nd turn: Attack
This attack’s power increases the more the foe has powered up with stat changes.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Works 2-3 turns and confuses user.