As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster.
A full-body charge attack.
Lowers the foe's DEFENSE.
Reduces the foe's ATTACK.
The foe is attacked with small flames. The foe may suffer a burn.
Lets the user get in the first hit.
The user slams the foe with a tail, etc. The target is hit twice in a row.
An attack that may cause a burn.
A double kicking attack.
The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.
An attack that may cause flinching.
Sharply increases the user's SPEED.
May put the foe to sleep.
Traps foe in fire for 2-5 turns.
A tackle that also hurts the user.
An attack that may cause a burn.
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
A tackle that also hurts the user.
Bounces up, then down the next turn. May paralyze.
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.