In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.
Has a high criti cal hit ratio.
Scratches with sharp claws.
Reduces accuracy by throwing sand.
Reduces the foe's DEFENSE.
Steals 1/2 of the damage inflicted.
Sharply reduces the foe's DEFENSE.
Stiffens the body’s muscles to raise DEFENSE.
A move that causes confusion.
Successive hits raise power.
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Hurls mud at the foe and reduces SPEED.
Always leaves at least 1HP.
Drops rocks on the enemy.
An attack that may raise all stats.
If the foe’s HP is down to about half, this attack will hit with double the power.
Steals 1/2 of the damage inflicted.
Foils attack that turn. It may fail.
An attack that may cause flinching.
Emits a horrible screech that sharply lowers SP. DEF.
Steals 1/2 of the damage inflicted.
A powerful water- type attack.
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
A dance that in creases ATTACK.
The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power.
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.