It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Scratches with sharp claws.
Lowers the foe's DEFENSE.
Disables the foe's most recent move.
Squirts water to attack.
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
An attack that may reduce SPEED.
Makes the foe re peat 2-6 times.
Lulls the foe into yawning, then sleeping next turn.
The user becomes soaked to raise resistance to fire.
The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Quickly scratches 2-5 times.
Attacks with ultrasonic waves. May confuse the foe
May put the foe to sleep.
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Sharply reduces the foe's DEFENSE.
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
An attack that may confuse the foe.
The user shoots a torrent of water at the target and changes the target’s type to Water.
Copies the foe's stat changes.
Sharply raises the user's SPCL.DEF.
A powerful water- type attack.
A strong water- type attack.
The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.