Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.
A full-body charge attack.
Heightens the user's DEFENSE.
Attacks 5 turns with rising power.
Reduces accuracy by throwing sand.
Inflicts damage every turn.
Covers the user in mud to raise electrical resistance.
Waits 2-3 turns & hits back double.
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
Drops rocks on the enemy.
Reduces the foe's accuracy.
Stiffens the body’s muscles to raise DEFENSE.
A ground attack with random power.
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.
A tackle that also hurts the user.
Hardens the body’s surface to sharply raise DEFENSE.
Powerful but makes the user faint.
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
An attack that may cause flinching.
Hurls boulders at the foe 2 to 5 times in a row.
Tough but useless vs. flying foes.
A tackle that also hurts the user.
Very powerful but makes user faint.
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.