It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
A full-body charge attack.
Always inflicts 20HP damage.
An electrical attack that may paralyze the foe.
Sharply reduces the foe's DEFENSE.
Ups SPCL.DEF with a wall of light.
Powerful but makes the user faint.
An attack that may cause paralysis.
Charges power to boost the electric move used next.
The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Attacks 5 turns with rising power.
Sprays star-shaped rays that never miss.
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
An attack that may cause paralysis.
The user levitates using electrically generated magnetism for five turns.
A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
Very powerful but makes user faint.
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
Counters a SPCL. ATK. move double.