Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
A chilling attack that causes fainting if it hits.
An attack that may make foe flinch.
A one-hit KO, drill attack.
Reduces the foe's ATTACK.
Squirts water to attack.
An attack that may lower SPEED.
An attack that may lower ATTACK.
An icy attack that lowers SPEED.
Makes the foe re peat 2-6 times.
A 1st-turn, 1st-strike move that causes flinching.
A strange beam attack that may confuse the foe.
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
The user flash freezes chunks of ice and hurls them. This move always goes first.
Sleep for 2 turns to fully recover.
The user envelops itself in a veil made of water. It regains some HP on every turn.
A tackle that also hurts the user.
An aquatic charge attack.
If the foe’s HP is down to about half, this attack will hit with double the power.
Dives underwater the first turn and strikes next turn.
An attack that may freeze the foe.
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Prevents all status problems.
A tackle that also hurts the user.
Summons a hailstorm that strikes every turn.
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.