Cloyster that live in seas with harsh tidal currents grow large, sharp spikes on their shells.
Fires spikes to hit 2-5 times.
Attacks the foe by firing 2 to 5 icicles in a row.
A full-body charge attack.
Jabs the foe twice using stingers.
Reduces the foe's DEFENSE.
Sound waves that cause confusion.
Squirts water to attack.
A powerful water- type attack.
An attack that may freeze the foe.
An attack that may lower ATTACK.
Heightens the user's DEFENSE.
Sharply increases user's DEFENSE.
Traps the foe for 2-5 turns.
Foils attack that turn. It may fail.
Hurts foes when they switch out.
Traps the foe for 2-5 turns.
Hardens the body’s surface to sharply raise DEFENSE.
The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle.
The user flash freezes chunks of ice and hurls them. This move always goes first.
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
The user cuts its target with sharp shells. This attack may also lower the target’s Defense stat.
The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.