Its hearing is so acute it can hear a pin drop over half a mile away. It lives on quiet mountains.
Randomly uses any POKéMON move.
Pounds with fore legs or tail.
Repeatedly slaps 2-5 times.
A full-body charge attack.
Reduces the foe's ATTACK.
May cause the foe to fall asleep.
Heightens evasive ness.
Heightens the user's DEFENSE.
Has no effect whatsoever.
A move that causes confusion.
Sharply lowers the foe's ATTACK.
Makes the foe re peat 2-6 times.
Restores HP (varies by time).
Draws attention to make foes attack only the user.
Fires a meteor-like punch. May raise ATTACK.
Raises DEFENSE and SP. DEF with a mystic power.
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
The user helps the target and makes it use its move right after the user.
The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
The user shines a spotlight on the target so that only the target will be attacked during the turn.
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
The user stirs up a fairy wind and strikes the target with it.
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
Raises SP. ATK and SP. DEF by focusing the mind.
An attack that may lower SPCL.DEF.
A tackle that also hurts the user.