It is said to deliver happiness. Being compassionate, it shares its eggs with injured people.
Pounds with fore legs or tail.
Repeatedly slaps 2-5 times.
A full-body charge attack.
A tackle that also hurts the user.
Lowers the foe's DEFENSE.
Reduces the foe's ATTACK.
Heightens evasive ness.
Heightens the user's DEFENSE.
A move that causes confusion.
Sharply lowers the foe's ATTACK.
Cutely begs to obtain an item held by the foe.
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
The user stirs up a fairy wind and strikes the target with it.
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
Heals poisoning, paralysis, or a burn.
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Restores HP by 1/2 the user's max HP.
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
May cause the foe to fall asleep.
The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
The user flings its held item at the foe to attack. Its power and effects depend on the item.
The user passes its held item to the target when the target isn’t holding an item.
A tackle that also hurts the user.
Raises SP. ATK and SP. DEF by focusing the mind.
The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
A move that boosts the power of the ally’s attack in a Double Battle.
Ups SPCL.DEF with a wall of light.
Eggs are hurled at the foe.
The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
This move can be used only after the user has used all the other moves it knows in the battle.